Monday 20 April 2015

BA3 - CS - Group Project

For our Contextual Studies we have to read and study the book "Hauron and the Sea of Stories" written by "Salman Rushdie". After doing this we have to in teams of two select a character each in the book that we want to re-create in 3 different art styles.

The art styles we were allowed to choose from were the following:
  • Graphic Novel (Telltale Games, Scott Pilgrim, Anime, e.t.c)
  • Minimalism (Thomas Was Alone)
  • Pixel Art (The Deer God)
  • Painterly (Okami)
  • 'Realism' (Real World - GTA)
  • Fantasy (Guild Wars)
  • Surrealism (Machinarium)
I will work together with Charlotte. She is specialized in 2D and I am in 3D so I believe we will do a very good team where she focuses on the 2D concept while I will throw in some 3D in there. The characters we decided to create were Mudra, the Shadow Warrior. And the Walrus, the CEO of P2C2E.

The art styles we decided to work with are the following:

Graphic Novel

What we want to work with is a art style that resembles the one used in the video game Borderlands. We choose this style because we both really appreciate what the artists at Gearbox Software created and would love to create something using this style.


Fantasy

With this art style we went two different approaches with our characters. The approach we will use for Mudra is to create a classic fantasy character such as Aragorn from 'Lord of the Rings'. While for the Walrus, what we will create is a character that resembles the style from the movie 'Rango'. Where they took real life animals and humanized them.


Painterly

With this art style we want to achieve a art style similar to the game 'Child of Light'. A game with a very painterly and beautiful style. 






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