For reference I choose a Gothic window I found during my trip to Cambridge.
Gothic window
When creating this asset I used above reference as a background plane in Maya and tried to replicate the shapes by starting with a plane and doing edge extrusion. I started off by creating the wall frame, after that I created the middle frame of the window to be able to extrude inwards. By extruding inwards and adjusting the vertexes I managed to get a similar shape to the reference. Because the shapes on both sides were the same I just had to create half of the window to later mirror it. I worked only using planes while creating this window.
Progress from left to right
Here are some renders of the end result.
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