Creating the tissue and fins
To create the Tissue I started off by appending a Zsphere as a subtool. I then created a sort of ”Frame” around where I wanted the tissue to be located.
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After the frame is made, in the toolpanel go to ”Topology, Edit Topology” and then create the polygons using the frame. I made sure that I always made either quads or tris. After that I adjusted the skin thickness to fit what I wanted and then I created an adaptive skin. This is how I created all the tissue on my Mermaid.
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