Monday, 16 February 2015

BA2 - Creating the finger nails

Creating the finger nails

Since fingernails are hardsurface I decided to create them in Maya intead of Zbrush.

I started off by creating a tube, split it in half and from there create a shape that resembles a long and sharp fingernail.


To get the right bend I selected the vertices in the corner and turned on Soft selection, and then I rotated it.


When I had achieved the bend I wanted I selected all verticies and rotated it to make the beginning of the nail flat.




Once it was flat I now had the correct shape I needed, from here I imported it to Zbrush and by the help of move and rotate tool get them into place.





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