BA3a - Week 16 Summary
This is the last week before hand in of this project so I will start off this blog post with a video showing off the current state of the environment.
Self Evaluation
This project have definitely been the most stressful one so far (considering it's the first project I also had a weekend job) but it has been a great project at the same time due to us being able to work with what we are truly passionate about. Having the tasks while working on our studio practice was great because it allowed me to create many new pieces for my portfolio, speaking of which I feel like this project have made me ready to apply for internships / junior environment artist positions in the industry because now I have a portfolio with recent work which I am proud of.
I am very pleased with where I am with my pirate cove, I feel like the approach i took to create it with the aim of feeling like a Skyrim dungeon have paid off and it really starts feeling like a proper game environment. It's always a joy to open up Unreal Engine and know that by the end of the day something will change in the environment that will improve it. I am also very excited to start adding props because it's been difficult to not start working on assets because that's where most of the pirate feel will come, right now it's mostly just a tropical cave. However, I am still glad that I did the limitation for myself of just focusing on the environment itself for now because or else there would be too much to focus on at the same time. I feel like by continuing the same approach I am going now the end result will become really good and definitely be the centre piece of my portfolio when applying to jobs in the industry.
As mentioned earlier I feel like this have been a very stressful time and at some parts it shows. Especially the fact that I only created 4 rocks and already started working on the cave. I feel like some more love on them could be good and I am considering going back to polish on the old rocks while also add more of them. I also think I spent too much of my focus on the tasks this project rather than the creative project which i both regret and not a the same time since as i mentioned in my positives, now i have many new portfolio pieces but more research and planning could have been done for my pirate cove.
Going forward since we now don't have the tasks and research report to write I will hopefully be less stressed and be able to focus all my effort on creating the pirate cove. I will put more effort into writing the story of the cave and come up with the various interesting areas I should create to enhance the storytelling of the environment. I do believe I am at a great spot now with the pirate cove however that I know which direction I am going, now I just need to keep adding more to it and improve. The worst is having an empty scene and not knowing where to go, I now have a clear direction and I am very excited to keep building on this scene for next unit!
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