Week 12 Summary
Another week of yet again focusing mostly on my Research Report. I did some more on the pirate cave however by continuing the room from last week. I wanted this one to feel a bit different so I looked up examples of more gritty rooms and found this concept from Assassin's Creed: Black Flag.
So i tried to recreate something similar with what I had, the mud is a placeholder decal. I will create a mud texture in Substance Designer to replace it with after Christmas.
Also added some polish to other areas of the cave.